I’ve spent the last few nights cranking out more of the monster doodles to get them ready for the harrowlands site and future game-play. It seems I can get two or three done in a night when I have time to sit for a while, I’d guess each one takes me about an hour to sketch, ink, and color.
So far, I have fourteen monsters drawn out. I made my way through all of the walkers (undead), and am into the wargs (bestial and trollish monsters). I’d guess I have another 40-50 to go before I get through the current catalog of monsters. I probably won’t try to do those all at once, but space them out with other content and get a few done every week.
Hungry dead: ghoul, vampyr, barrow wight
Lonely dead: draug, mummy, wraith
Grieving dead: ankou, banshee, revenant
Cold ones: fekst, white maiden, valraven
Teeming: orco, red cap
As I complete each drawing, I am uploading a portrait and thumbnail to the site. When all of the monsters are completed, I’ll convert the existing pages to show a thumbnail of each one next to their description.
Having the illustrations completed will make it a lot easier for me to work on making the custom moves, mannerisms, and precautions for each monster. This will allow me to have a whole library of monsters ready to go for any game. Creating my own monster manual has been a fantasy of mine since I was a kid, so I have the added benefit of making 9-year-old Matt very happy.
The mummy is a dusty old walker originally hailing from the hot lands of the far south. Opposite of the ghoul and other abandoned dead, the mummy is unable to make the journey to the underworld because it is bound to our world by elaborate funerary rites, either intentionally or by accident.
Sometimes less is more when saying goodbye, particularly when removing and pickling parts. These rites must be undone if the dead is to find peace.
The wraith has spent so much of its life twisting every thought and every discussion back to itself that it failed to notice its own death. Its form has become as warped and wracked as the shriveled black heart inside, obsessing about losing their skill, power, or beauty.
Not only do they do this creepy backwards walking crawling thing, but their very touch, and I dare say five minutes conversation, will drain one of vigor and will to live.
The Draug is what you get when the biggest jerk in town finally eats grave-dirt. These people were so vile in life that it corrupted the body so much it refuses to die and turns into a big, bloated, blue-skinned monster.
They are vengeful wights seeking to do harm and guard wealth they hoarded in life. Unfortunately, being nasty has given their corpses some pretty sweet powers, such as ability to walk through walls, light fetch fire, the evil eye, and shape shifting.