Kids RPG Journal – #18 First NPC

NPCs (Non-Player Characters) are the lifeblood of role-playing games. They make up all the people and monsters not controlled by the players, which means the DM (Dungeon Master – i.e. me) has to give all of them interesting personalities and motivations. If find they are even more vital to the game experience than any cool plot ideas and wild locations you can come up with for the players. If the people in the world are boring, the game will be boring.

I find it easier for me to get into a character if I do a quick sketch of them, so I try to have a large number of NPCs ready to go with illustrations and notes how to play them, any voices and mannerisms, motivations, and a couple of quick thoughts on how they view others around them and if there are any good clues they can give out.

Today’s NPC illustration is the húskona (woman landowner), “Momma” Yrla, who the players will meet in their first adventure.

Momma Yrla, landowner and farmer.

I added a process shot of the color palette I use for all of my digital artwork in Clip Studio, which is based off of the various watercolors I keep in my little travel kit. Each color is blended with all of the others so I can blend pretty easily. The Drippy Deek brush has a pretty low chroma, which allows me to layer on the color until I have the intensity I like.

Momma Yrla process shot with color palette in Clip Studio Paint

In a later post, I’ll flesh out some of Momma Yrla’s personality and history and put it in context for the game. I think I should also do a post on my traditional watercolors and how I have them aligned with my digital ones.

Kids RPG Journal – #17 Character Portrait Colors

I spent the weekend with the boys and had to switch gears from the Lore and Notes cards to work on something that they could watch me work on, so instead of spoilery adventure bits, I decided to color their character portraits: Thule Bonecrusher and Bursten Claw-jaw

Once again, I used Clip Studio Paint for my artwork. I wanted a pretty loose watercolor style, so I did not do any sort of color flats, but instead filled things in by hand, not worrying too much about the getting the color consistently up against the line art.

Bursten Claw-jaw color detail in Clip Studio Paint

I used the Drippy Deek brush from the Frenden brush pack, which has a great watery texture and a cool edge to the stroke that has extra pigment, or whatever the digital equivalent is. I typical do 2 to 3 passes to get the effect I want. I work on multiple layers so I can be overlap the linework and then go back with the transparency brush with a sharper Frenden brush to erase any errant edges.

Clip Studio Paint transparancy brush

And here are the boys’ characters:

Thule Bonecrusher, the Thunder Priest class raised by barbarians in the frozen Northlands.

Thule Bonecrusher character portrait colors

Bursten Claw-jaw, the Wolf Feral who discovered a mystical wolf pelt in the Dark Woods and has been imbued with the spirit of a wolf ever since.

Bursten Claw-jaw character portrait colors