Kids RPG Journal – #32 Printables & Handouts

With the game only days from now, I’ve been plugging at getting the printouts and handouts all ready to go. First I proofread and printed out the character sheets and any maps for the first adventure.

player character sheets and Saksaland map

Then it was time for me to write up the Dungeon World basic moves I will be using, keeping the language as concise and simple as I could. I added the icons in and realized that I never drew one for the Defend move, so I threw down a basic shield (though in hindsight, I should have had a round shield to match the Viking flavor of the campaign) with Eihwaz, the rune of defense.

Dungeon World basic moves with simplified language and custom icons

We’ll see how well the basic moves work for the boys. I’m a little concerned it will be overwhelming at first to have so many, but I think we can get through them in play.

Finally, I started printing out item cards for the first quest. These will fit nicely in the Equipment Packs from r-n-w.net. The cool products Rose and Niels (https://www.patreon.com/rpgtoons/) put out are a big inspiration for what I want to do with the boys.

item cards and paper equipment chests

I’m getting a little close to the wire on the remaining items. I have to finish writing and designing two more handouts (a quest sheet and an acceptance letter to Kraghall Academy), design and build one more table piece, and write the backstory scenario for my wife’s character. Then all that will be left is to flesh out how I want to role-play the initial NPCs.

Getting excited to roll this out to the boys and start exploring the world with the characters they’ve made.

Kids RPG Journal – #27 Item Cards & Lore

I’m heading into the second month of the kids’ RPG journal and kicking it off with a some drawings of items which will play a part in the first mini-adventure and a little bit of the local lore from Saksaland.

items for item cards in first mini-adventure
items for item cards in first mini-adventure

Bits of Lore

Gripa was a giant in the mountains. One morning, she was playing with her golden ball when it rolled down the mountain and into the plains. She searched and searched all night for the ball, but could not find it. Unfortunately for Gripa, she tarried to long and was turned to stone when the sun rose over the horizon in the morning. To this day, her weeping form overlooks the vale.

Hugrun’s Cauldron is a swampy mire in the Harg Mountains. Legend says that the giant was brewing a poisonous elixir to trick the gods, but Odin discovered the trick and Thor crunched him with a hammer blow. The remains of the poison sit in the cauldron, leeching it’s way into the depths of the earth.

Bees are messengers for the gods and other wights as they are always buzzing with gossip and tales, if you know how to listen.